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fr-062: the cube by  farbrausch
platform :
type :
release date :2009-12-28
made using :werkkzeug4
chaosgraphics, code, direction
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added on the 2009-12-29 by chaos 

featured comments
How is this effect done?

First of all you need to notice that no geometry changes at all. Basically we use two different meshes: a very regular grid and a very irregular mesh that was created by randomly slicing a cube.

Then there is a pixelshader that calculates a potential field of 4 points. The potential is shredded with sin() and modulo and then all pixels inside a certain range are rejected with "clip()". As a final touch, pixels near the border are tinted.

To make it more interesting, we first introduce a vertex shader that wobbles the mesh a bit.

The cell like effect is made by adding a texture to the potential field.

added on the 2009-12-30 by chaos 

comments 1..9
And there it goes.

added on the 2009-12-29 by ryg 
Good Morning Vietnam of Mesh Vertex Nomalisation from Center ! Excellent !

added on the 2009-12-29 by MegaBartoshe 
Best Farbraush Video Ever.

added on the 2009-12-29 by MegaBartoshe 
A cube-bending experience!

added on the 2009-12-30 by rpfr 
farbrausch ist zurück, ihr seid genial

added on the 2010-01-12 by carlitos22 

added on the 2010-03-03 by SIR^SIR 
Amazing soundtrack! ^^

added on the 2010-04-07 by Silent 
Some antivirusses says it's a trojan :(
Yet when you disable the antivirus, it works great :)

added on the 2010-06-06 by MISTERAMD 
my video card..

added on the 2011-03-12 by farter 

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